hero

The #1 Source for
In-Person NYC Tech Jobs

Build your future in the capital of everything.
Obviously New York.
companies
Jobs

Sound Designer - Rare Ltd.

Microsoft

Microsoft

Design
Posted on May 22, 2025

Sound Designer - Rare Ltd.

Atherstone, Warwickshire, United Kingdom

Save

Share job

Date posted
May 22, 2025
Job number
1825680
Work site
Microsoft on-site only
Travel
0-25 %
Role type
Individual Contributor
Profession
Unassigned
Discipline
Unassigned
Employment type
Full-Time

Overview

Rare is an Xbox Game Studio creating the kind of games the world doesn’t have. Our values – explorers, evolving, together – are fundamental to the games we make and how we make them. Rare offers rewarding and fulfilling careers for exceptional people, supporting you to learn and grow. Our studio is a welcoming campus in the heart of the Midlands, where the majority of our team work in a flexible hybrid work pattern.

Qualifications

Required Skills and Experience

  • Organised, self-motivated, and communicative - we work together to make great things.
  • A love for sound in games - you notice the little details and think about how audio shapes experience.
  • An understanding of how sound works - including concepts like frequency, dynamics, spatialisation, and how they impact perception.
  • Open to feedback, keen to learn, and excited to develop as part of a team.
  • Proficiency with a DAW (e.g., Reaper, Audition, Pro Tools, Nuendo) and audio plugins.
  • Knowledge of real-time audio implementation tools (e.g., Wwise and FMOD), game engines and version control software.

Desirable Skills and Experience

  • Experience using Wwise and integrating audio into a game engine.
  • Field recording or Foley experience.
  • An appreciation for expressive and characterful soundscapes.

Responsibilities

  • Design, edit, and implement sound effects across a variety of in-game contexts - environments, UI, characters, and interactions.
  • Collaborate with designers, artists, and engineers to ensure audio complements gameplay and visuals.
  • Participate in audio reviews, playtests, and feedback sessions.
  • Support field recording sessions and contribute to our internal sound library.
  • Mix linear media (e.g. trailers, cinematics), using sound design techniques to support existing dialogue and music for a compelling mix.
  • Learn and utilise Wwise integration, scripting tools, and game engine workflows.

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.
Industry leading healthcare
Educational resources
Discounts on products and services
Savings and investments
Maternity and paternity leave
Generous time away
Giving programs
Opportunities to network and connect

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.