Level Designer - Gears of War - The Coalition
Microsoft
This job is no longer accepting applications
See open jobs at Microsoft.See open jobs similar to "Level Designer - Gears of War - The Coalition" Tech:NYC.Level Designer - Gears of War - The Coalition
Vancouver, British Columbia, Canada
Save
Overview
The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War. We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices. As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first. If you have the fire to work with our driven team, then come work with us.
The Coalition is seeking an inspiring, highly motivated Level Designer with a proven track record of delivering highly engaging, high-quality levels in action games. In this position you will work with the Lead Level Designer to design and implement multiple levels from conception to the final stages of polish. You will be expected to partner with other members of the Level Design team, the Level Art Team, programmers, and other design disciplines to help make the design vision set out by design direction a reality.
Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.
Qualifications
Required Qualifications:
- Associate's Degree in Computer Science, Art, Writing, Behavioral Science, Game Design, or related field AND 4+ years experience in game development and design, systems design, content production, or related field
- OR Bachelor's Degree in Computer Science, Art, Writing, Behavioral Science, Data Science, Game Design, or related field AND 2+ years experience in game development and design, systems design, content production, or related field
- OR equivalent experience
- 3+ year's of experience working on visual game editors, ideally Unreal Engine.
Preferred Qualifications:
- Experience with the level design fundamentals, constraints, and narrative.
- Knowledge and experience using gameplay systems in levels.
- Experience working collaboratively in a cross-discipline development environment
Game Design IC4 - The typical base pay range for this role across Canada is CAD $85,000 - CAD $166,800 per year.
Find additional pay information here:
https://careers.microsoft.com/v2/global/en/canada-pay-information.html
Microsoft will accept applications for the role until June 8, 2025.
Responsibilities
- Ideate and steward the design of multiple levels from conception to the final stages of polish.
- Use Unreal as well as proprietary tools to create and debug levels.
- Own the design and quality of your levels.
- Regularly collaborate with other level designers, technical designers, and artists.
- Become a contact point for other departments (Cinematics, VFX, Sound, Programmers, etc.)
- Use the Unreal tools to implement memorable challenges, combat, objectives, and scripted events.
- Participate in critique sessions to provide input to personal and peers’ work.
- Regularly present your work to your leads and adjust quickly to Feedback.
- Create and maintain design documentation.
This job is no longer accepting applications
See open jobs at Microsoft.See open jobs similar to "Level Designer - Gears of War - The Coalition" Tech:NYC.